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What is: Interior and Spatial Design no.1?

Nick helps us navigate the real, imagined and ever-expanding worlds of interior and spatial design.

 
Have you ever considered being an interior or spatial designer? At its core interior and spatial design is about collaboration across disciplines, working with architects, artists, furniture and material designers among many others, to create unique spatial experiences. Whether student or practitioner, the potential of the field is almost limitless.

“Each project presents the opportunity to experiment with the story behind spaces (narrative environments) or engage with local communities in different ways.”

As you can see from the examples below of students graduating from interior and spatial design degrees, it’s your own passions and unique set of skills which form the basis of each project. Your development as a student comes through an exposure to both established techniques such as drawing, model-making and prototyping, as well as alternative practices, either borrowed and reimagined from other art and design disciplines or developed anew. Using these tools, you’ll engage with social, political, economic and sustainable design debates both through the spaces you create and the way you communicate and discuss your ideas with others.
 

Lucy Field: Installation

Credit: GIF featuring images from ‘The House of Memories’, Lucy Field.
Lucy’s project captures the life of her own mother, transporting both memories and dreams — the real and the imaginary — to the Suffolk countryside. The final installation can be explained as a storytelling device, which you may encounter in person or through images and film. At night, the spatial experience is defined in the relationship between projected images, translucent surfaces, silhouettes of performers, and the countryside which is rendered void without sunlight.

For more info about Lucy and her project check out her blog
 

Valeriya Burmistrova: Wayfinding objects/artefacts

Credit: Models created for ‘Weaving Memory’ a proposal for Battersea Park, by Valeriya Burmistrova.
Through Valeriya’s final project, themes of urban development, heritage and collective memory were all explored. The resulting proposals, a public drinking fountain, a water well and a watch tower act as wayfinders geographically and as markers through time. The layers of meaning are slowly uncovered by their users through interaction with their materiality, setting, and their form and detail.

Valeriya is currently embarking on a masters degree course and is keen to further her research into design for post-industrial landscapes.
 
For more inspiration follow Valeriya on Instagram
 

Yuxuan Zhou: Technologically enhanced wayfinding

Credit: Feature image and above, visualisations from ‘The Search’ proposal for Battersea Park, Yuxuan Zhou.
In an era when our phones can offer us the fastest route to our destination with real-time information, what is the role of physical sign posts and wayfinding features in the city? For Yuxuan, it’s about maintaining a sense of curiosity and discovery for pedestrians as they move across a place. ‘The Search’ offers directions which allow for everyday ambiguity; they are open to interpretation which means users can engage in many various ways with the projects set in the park. Yuxuan keeps the spatial experience of the park ‘open’ and puts forward an alternative to the very useful, but sometimes closed relationship we have with the city when we switch on our GPS.

Yuxuan is currently working in Japan at the architecture studio of Junya Ishigami & Associates.

To see more of her work head to Yuxuan’s online portfolio
 

Julia Bertolaso: Technological landscapes

Credit: Still from ‘Flow of Convergence’ proposal, Julia Bertolaso.
Working at the frontier of new biotechnology, Julia’s project questions the terms of interaction between digital and physical space, exploring the role we, as users, might play in providing a bridge between them. The final project proposed interventions at three scales, the nano, micro and mega, using film, 3D computer modelling and material prototypes to explore and present each speculative interaction.

Julia is currently part of a masters programme in ‘Design for Emergent Futures’ at the Institute for Advanced Architecture in Barcelona.

Explore more of her projects on her website
 

Lukas Gschwandtner: User and site-specific furniture

Credit: Photographs of ‘Wiener Maße/Homage to Vienna’, Lukas Gschwandtner.
Interior and spatial designers often make use of ergonomic and anthropometric data, like the average dimensions and proportions of the human body. However Lukas’ ‘Homage to Vienna’ does away with these standards and takes instead the specific metrics of his Viennese friends to create both site and user specific furniture. His final proposal for a pavilion and public furniture was explored through making and testing 1:1 prototypes as well as smaller scale 1:5 mock-ups of particular building components.

Lukas as well as Simon and Astrid (his tutors) talk about his work on the Chelsea blog

Explore other projects via Lukas’ website
 
 
Looking for more inspiration?

Explore Nick’s What is: Interior and Spatial Design? Pinterest board
 
Interested in designing spaces real or imagined?

BA (Hons) Interior and Spatial Design